Browsing All posts tagged under »d&d«

Examining High Level Play: Part One

November 16, 2010


Part one of a two-part post by me looking at high-level play in RPGs went live today at Stargazer’s World. In it I namecheck multiple games, such as Nobilis, Amber Diceless, Exalted, Mage: the Ascension and of course D&D Immortals, looking at different aspects of high-level play. The second part will go up tomorrow. Go […]

Immortals Campaign Session 2

October 29, 2010


Roland’s player was occupied watching his young niece, so Templar and Kina squared off in a hand-to-hand sparring match. In the first round, as they closed with each other, they rolled matching initiative totals. We interspersed their attacks, but Templar quickly discovered that though he possessed the knowledge and skill to strike vulnerable spots (Mystic […]

The Campaign Begins

October 26, 2010


The first session of the Immortals campaign began with the PCs waking up to blackness. Their senses returned to them one at a time, and they discovered themselves lying under a starry sky atop a strange, flat floor that shifted and wavered just at the edge of their ability to see (a function of the […]

Five More Games I Want To Play

October 12, 2010


Back in early April of last year I listed five games I’d like to play to expand my gaming repertoire. A lot has happened since then, so I think it’s time for a new list.

3.5 Resurgent

June 22, 2009


This blog is officially 3.5 Resurgent Certified. Taken from Randall at RetroRoleplaying: Is D&D 3.5 your favorite version of D&D? If your group is still playing and wants to show the world that not only is 3.5 still alive but there a lot of people still playing it, the 3.5 Resurgent graphic may be just […]

Ability Scores: All Shook Up

May 20, 2009


This post has been a while in coming, but since I have some time while I’m waiting for Game Fu 5 to begin, I thought now would be a good time to dig into it. The subject of this post is ability scores in D&D 3.5e, specifically the misapplication of Wisdom and Charisma. I will […] Goes Live

April 10, 2009


James Maliszewski of Grognardia is leading the way with a mighty force to create a free, OGL megadungeon on the web. presents the Monastery of St. Gaxyg and the immense dungeon of Urheim lurking beneath. There’s already a framework for material, and contributions are welcome. The campaign-scale dungeon will include five environments: the monastery, […]

Core Character: Boddynock Folkor, Gnome Barbarian 1

April 9, 2009


I now present another core-only character. This time I took a suggestion from a friend and threw together another unusual combination: a gnome barbarian. Here he is: Boddynock Folkor Male Gnome Barbarian 1 Strength 15 (+2) Dexterity 12 (+1) Constitution 16 (+3) Intelligence 9 (-1) Wisdom 11 (+0) Charisma 10 (+0) Fortitude +5, Reflex +1, […]

Real This Time

April 9, 2009


I learned of the verification of Dave Arneson’s passing on Wednesday, but I spent the day quite ill and wanted to make absolutely certain this time. It was good that he had a little more time with his family and spent his last moments in relative comfort, and it is also good that he is […]

Dave Makes the Save!

April 7, 2009


I thought I had waited long enough for independent confirmation, but apparently I need to make like the Dude and abide a bit more. Dave Arneson has not, in fact, passed away, and is currently in hospice care. This is one of those times I am glad to be able to say I made a […]