Browsing All posts tagged under »michael wolf«

Resolute, Adventurer & Genius has been released!

January 17, 2011

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Blue Hex (that’s me, and a buddy!) and Stargazer Games are proud to announce the release of Resolute, Adventurer & Genius, a roleplaying game of pulp action and adventure written by Andrew Modro and Jason Cabral, with visual design and layout by Michael Wolf. RAG uses the Wyrm System, popularized in Michael Wolf’s Warrior, Rogue […]

Coming Soon: Resolute, Adventurer & Genius

August 25, 2010

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After the flurry of work to get Warrior, Rogue & Mage ready, I had time to think about how the Wyrm system might be adapted to other genres. Mark Meredith is hard at work on a spy/technothriller adaptation which I am eagerly anticipating. Jason Cabral, a longtime friend, and I had poked around with doing […]

Warrior, Rogue & Mage Revised Edition by Michael Wolf

July 27, 2010

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I recently was granted the honor of editing Michael Wolf’s revised edition of Warrior, Rogue & Mage, a light, fast fantasy RPG. Michael is a good friend, but I think it was my enthusiasm for the original edition that convinced him to let me in on the production process for the new book. With some […]

I’ve been interviewed and reviewed!

July 19, 2010

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Michael Wolf of Stargazer’s World asked me a few questions last week about Microlite Dark Sun as well as some of my other efforts like Simfanad. The interview went up side by side with a review of MDS by Roberto Micheri aka (Sunglar)! I’m excited. Yes, I “work” with these guys (and talk to Michael […]